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121. lock shortcut please - in Player Features and Ideas Discussion [original thread]
Originally by: Naratha I think there should be a shortcut to target :) it consumes time clicking and clicking and clicking to target something, the game and its combat dynamics rely on split second precision shouldn't it be enhanced with a...
- by James Vayne - at 2010.07.12 20:11:00
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122. Visually redesigning the Dominix BS - in Player Features and Ideas Discussion [original thread]
Originally by: Nyanne Edited by: Nyanne on 12/07/2010 17:00:21 Originally by: James Tritanius Edited by: James Tritanius on 12/07/2010 16:48:19 make it vertical! But.. Rifter? That ship is a beauty! Yeah but it needs ...
- by James Vayne - at 2010.07.12 17:04:00
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123. Visually redesigning the Dominix BS - in Player Features and Ideas Discussion [original thread]
Edited by: James Vayne on 12/07/2010 16:48:40 A rifter/wolf/jag redesign would be nice to see. The thing to remember when redesigning these ships is 1) Get rid of the millions of pretty lights. They look like windows and make scale difficult...
- by James Vayne - at 2010.07.12 16:47:00
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124. [zomg another one] Skillpoints: The Final Solution. - in Player Features and Ideas Discussion [original thread]
Edited by: James Vayne on 12/07/2010 15:54:44 Edited by: James Vayne on 12/07/2010 15:54:27 Originally by: Gecko O'Bac Originally by: James Vayne You also don't get LP if you don't do missions. So your argument is invalid....
- by James Vayne - at 2010.07.12 15:53:00
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125. [zomg another one] Skillpoints: The Final Solution. - in Player Features and Ideas Discussion [original thread]
Originally by: Di Mulle Edited by: Di Mulle on 12/07/2010 13:43:00 Originally by: James Vayne Err...what? o.0 I don't think EVE is nothing but missions. Thanks for trying though. You most certainly do. As you propose that...
- by James Vayne - at 2010.07.12 14:58:00
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126. [zomg another one] Skillpoints: The Final Solution. - in Player Features and Ideas Discussion [original thread]
Originally by: Di Mulle Originally by: James Vayne 3) Introduce a choice between Skillpoints or Loyalty Points upon completing missions. The amount of skillpoints would increase proportionately to the amount of Loyalty points in ...
- by James Vayne - at 2010.07.12 13:36:00
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127. [zomg another one] Skillpoints: The Final Solution. - in Player Features and Ideas Discussion [original thread]
Originally by: Jint Hikaru Originally by: James Vayne But on the flip side, I like paying CCP (I subscribe). My money goes toward paying for the development of EVE. Is that a bad thing? No, no it is not. I am not against ...
- by James Vayne - at 2010.07.12 11:05:00
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128. [zomg another one] Skillpoints: The Final Solution. - in Player Features and Ideas Discussion [original thread]
Originally by: Jint Hikaru Edited by: Jint Hikaru on 12/07/2010 09:05:00 Originally by: James Vayne The problem is that getting rid of skills would reduce EVE to a WoW type environment where month olds will be warding around in...
- by James Vayne - at 2010.07.12 09:15:00
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129. [zomg another one] Skillpoints: The Final Solution. - in Player Features and Ideas Discussion [original thread]
Having read every 'get rid of skills/skillpoints' post that comes up every five minutes and having heard CCP say time and again that it just isn't possible to get rid of skills without some major overhaul that - i think - they just don't want to t...
- by James Vayne - at 2010.07.12 08:53:00
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130. Getting rid of learning skills and revamping character creation. - in Player Features and Ideas Discussion [original thread]
CCP have said time and again that it's pretty much impossible to remove skills. That is all.
- by James Vayne - at 2010.07.12 08:36:00
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131. PvE: add agents for non-human encounters - in Player Features and Ideas Discussion [original thread]
Eve is about the human aspect of, well, humanity. This includes killing other humans. Stop bawwing. The Sims is that way ---->
- by James Vayne - at 2010.07.12 07:57:00
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132. Buying Skill Points - in Player Features and Ideas Discussion [original thread]
Edited by: James Vayne on 12/07/2010 07:49:04 My simple conclusion would be those people who choose to buy a 60 day GTC from CCP should receive a 50% boost to their training time for those 60 days. Just the redeeming of the item, not the actua...
- by James Vayne - at 2010.07.12 07:48:00
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133. A new frontier - in Player Features and Ideas Discussion [original thread]
Originally by: Tribunia Edited by: Tribunia on 11/07/2010 12:25:15 Originally by: James Vayne Ungated Wormhole space is that way -------------> Originally by: Ninetails o'Cat How did the beings who initially co...
- by James Vayne - at 2010.07.11 13:51:00
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134. Why don't we have matching module sets with bonuses? - in Player Features and Ideas Discussion [original thread]
Originally by: Party Scout Originally by: Kabaal S'sylistha Supported, with the tiered levels of set conformity. I.E., 2 of 5 is the first bonus, 3 of 5 is second bonus, 5 of 5 is third. This would eliminate needing to equip the...
- by James Vayne - at 2010.07.11 05:57:00
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135. Wii, xbox and ps3 for eve! - in Player Features and Ideas Discussion [original thread]
Edited by: James Vayne on 11/07/2010 05:52:19 The way one has to operate EVE will ensure that it will never be on a console. If people with consoles want to play EVE, they should go out and buy a real computer.
- by James Vayne - at 2010.07.11 05:51:00
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136. CONCORD Civilian Hulls - in Player Features and Ideas Discussion [original thread]
Actually this is probably the easiest thing for CCP to implement. all they have to do is change the stats of the Polaris ships (the ones CONCORD use) and then leak the hulls/bpo's/skillbooks into the public market. Job done. +1.
- by James Vayne - at 2010.07.10 17:54:00
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137. While you're redoing the models CCP... - in Player Features and Ideas Discussion [original thread]
Personally I'd like to see things like better positioning of turrets. On some ships it feels like the turret positions were just picked out as an afterthought.
- by James Vayne - at 2010.07.10 15:50:00
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138. [Forum] Art/Design section. - in Player Features and Ideas Discussion [original thread]
I think the addition of an art & design section would be cool. It would allow the artistic podlings out there to share and comment on art and design that is related to the EVE universe.
- by James Vayne - at 2010.07.10 15:35:00
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139. Nation giving it a rest? - in Intergalactic Summit [original thread]
Originally by: Syn Callibri Originally by: Nola Doyle Your endeavor to position the Nation, and those sympathetic to their efforts, as a moral imbalance in the universe is misplaced considering your own inability to display yoursel...
- by James Vayne - at 2010.07.10 04:10:00
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140. WiS Slots: Depth Analysis. - in Player Features and Ideas Discussion [original thread]
Originally by: Simeon Tor Originally by: James Vayne Now on the face of it this seems pretty sufficient, but there will come a time when every station has around 200 bars and more headquarters which, I feel, would take the attract...
- by James Vayne - at 2010.07.10 03:48:00
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